![]() ![]() Defensive/hold ground/aggressive stance commands are also frequently ignored. There is no force attack option like in Stronghold 2. The enemy's troops will also sometimes fail to respond to an attack. Also, archers will often refuse to attack enemies well within their line of sight. I've also had archers get stuck in walls. When this happens I have to send them towards the gate first, then send them outside. Often times the troops will say they can't reach there. For example, if I want to send some troops outside the castle wall, I will click a space outside of the gate. This is a problem with castle walls, which can no longer sit flush with the keep because the castle walls have an excessive footprint as does the keep itself. In Stronghold 3 the footprints can be a good bit wider than the building itself. ![]() This really helped with making an organized, compact castle grounds. Furthermore, they often allowed you to overlap a little bit. In Stronghold 2 buildings had a nice tight footprint. Building placement can be a pain in the ass. So, these are problems that remain in the Gold edition which was intended to fix some of the problems in the first release. Do note this is all referring to the Gold edition on Steam, not the original release. I know this is a 2 year old topic, but let me detail some of the problems. I know I sound like another heckling reviewer but ah well, I think what happened to SH3 is that it was rushed and graphics were upheld over actual gameplay and quality. Some of the maps that came with the game actually seem rushed or unfinished. There’s a map editor separate from the game that I tinkered with, which was alright. There were some extra castle wall structures as well. I like how hovels places closer to the keep become bigger and have more capacity, it made for good town building. The only enjoyment I got from SH3 was in freebuild mode. ![]() You spend the whole game going from map to map, attack this, defend this, move on. All the animated cutscenes from games past that gave them character were replaced by drawings and one voice actor, the player. But after several missions I lost interest. I was into the storyline at first, it follows the progeny of the characters in the original game, like the 3 sons of the rat or whatever, and the wolf is back somehow. Kingmaker, that whole “conquest” thing that came with SH2 deluxe, are missing. In terms of gamemodes, there’s the typical civil campaign and war campaign, free build, castle sieges, and custom maps. Estates are still there, but you can’t choose what resources you cart from them, and you don’t even know, so the point is lost. It left out every new unit from SH2 except for armed peasants, outlaws, and added “rangers”, which are essentially archers with good melee. They took out a lot of the mechanics that made SH2 fun but kept the honor system and other things, and there’s a weird mechanic where torturing peasants gives them a buff as units or something, I never quite grasped it. Don’t expect your archers to shoot at anyone if you don’t select them to target an individual unit yourself. It’s full of bugs, even more so than SH2, especially with troop movement / AI. Despite this, the game sacrificed gameplay to attain better graphics. The graphics are the best out of a stronghold game, but otherwise mediocre. As someone who has played the original Stronghold and SH2 and enjoyed them both, it’s a broken, unfinished game. I got the stronghold 3 “gold edition” in 2016ish. ![]()
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